
A game by ASTERVEIN
GRAVFRAME
When gravity changes, the way forward changes.
Read the room. Carry the case. Find your way through the shift.
Promotional concept art — not a gameplay screenshot.
The game
A new direction changes everything.
A familiar room can become unfamiliar in a moment. GRAVFRAME explores movement, orientation, and the choices you make before the world turns.
- Recover the case.
- Gravity turns. A wall becomes the floor.
- Carry it through to extraction.
In development

The space
Read the space.
Look at the room before the shift. The route you see now may mean something different when gravity changes.
The shift
Adapt to the shift.
Keep hold of the objective. Find your footing. Continue toward extraction.

Concept art
The collection.
Four promotional artworks created for GRAVFRAME. They set the tone of the world; they are not gameplay screenshots.
, open larger viewOrientation
, open larger viewThe space
, open larger viewThe shift
, open larger viewThe edge

The studio
ASTERVEIN
Worlds beyond the surface
GRAVFRAME is a game by ASTERVEIN, an independent game studio.
Visit ASTERVEIN